def resize(src, dsize, dst=None, fx=None, fy=None, interpolation=None): # real signature unknown; restored from __doc__
"""
resize(src, dsize[, dst[, fx[, fy[, interpolation]]]]) -> dst
. @brief Resizes an image.
.
. The function resize resizes the image src down to or up to the specified size. Note that the
. initial dst type or size are not taken into account. Instead, the size and type are derived from
. the `src`,`dsize`,`fx`, and `fy`. If you want to resize src so that it fits the pre-created dst,
. you may call the function as follows:
. @code
. // explicitly specify dsize=dst.size(); fx and fy will be computed from that.
. resize(src, dst, dst.size(), 0, 0, interpolation);
. @endcode
. If you want to decimate the image by factor of 2 in each direction, you can call the function this
. way:
. @code
. // specify fx and fy and let the function compute the destination image size.
. resize(src, dst, Size(), 0.5, 0.5, interpolation);
. @endcode
. To shrink an image, it will generally look best with #INTER_AREA interpolation, whereas to
. enlarge an image, it will generally look best with c#INTER_CUBIC (slow) or #INTER_LINEAR
. (faster but still looks OK).
.
. @param src input image.
. @param dst output image; it has the size dsize (when it is non-zero) or the size computed from
. src.size(), fx, and fy; the type of dst is the same as of src.
. @param dsize output image size; if it equals zero, it is computed as:
. \f[\texttt{dsize = Size(round(fx*src.cols), round(fy*src.rows))}\f]
. Either dsize or both fx and fy must be non-zero.
. @param fx scale factor along the horizontal axis; when it equals 0, it is computed as
. \f[\texttt{(double)dsize.width/src.cols}\f]
. @param fy scale factor along the vertical axis; when it equals 0, it is computed as
. \f[\texttt{(double)dsize.height/src.rows}\f]
. @param interpolation interpolation method, see #InterpolationFlags
.
. @sa warpAffine, warpPerspective, remap
"""
pass
bruh fr? how can I resize the frame then???