assuming the relationship is constant, you can pre-calculate maps for cv::remap()
. that’ll be fast then.
but no, there’s no way to render textured triangles in 3D or 2D within OpenCV.
assuming the relationship is constant, you can pre-calculate maps for cv::remap()
. that’ll be fast then.
but no, there’s no way to render textured triangles in 3D or 2D within OpenCV.