Depthmap to 3D-Mesh

Hello Guys,

I am working on an iOS-Application and want to create a 3D-Mesh out of my captured Depthmaps. Theres no limit for the amount of my textures. I know that its possible to include OpenCV in my project, but before I do this, I want to make sure that I will be able to finish my task with the help of OpenCV. I already have evaluated some functions like triangulatePoints() or depthTo3D(). But I want to ask for some opinions or ressources from people they are familiar with OpenCV and these topics. It’s completely new for me, I usually working in the blockchain space. I would appreciate some help.

greets flockchain.