this function get the distance from point to line , i can not understand the calculate method it use.
double FastLineDetectorImpl::distPointLine(const Mat& p, Mat& l)
{
double x = l.at<double>(0,0);
double y = l.at<double>(1,0);
double w = sqrt(x*x+y*y);
l.at<double>(0,0) = x / w;
l.at<double>(1,0) = y / w;
l.at<double>(2,0) = l.at<double>(2,0) / w;
return l.dot(p);
}