OpenCV C++ findChessboardCorners slower than MATLAB's Camera Calibration Toolbox

Hello, I’m very new to C++ programming with OpenCV. I want to calibrate a drone camera . I have 37 images with a resolution of 4000 x 2250 containing a chessboard pattern with inner corners of width 7 and height 10. I know they are big and may take time to process, but I thought that C++ would be faster than in MATLAB. I don’t have much experience in C++, so I don’t know if my code can be improved. Here are some of the images I took. I know they are not the best ones, but in MATLAB it works pretty well:

Here is the code I’m using:

#include <iostream>
#include <fstream>
#include <algorithm>
#include <opencv2/opencv.hpp>

using namespace std;
using namespace cv;

int main()
{
    // Define the size of the chessboard pattern
    const Size patternSize(10, 7);

    // Define the chessboard square size in millimeters
    const float squareSize = 140.0f; // assuming 1 inch squares

    // Load the images from a directory
    vector<String> imagePaths;

    glob("../CalibracionDJI/*.jpg", imagePaths);
    cout << "Num. Imagenes encontradas: " << imagePaths.size() << endl;
    cout << imagePaths[0] << endl;

    // Create object points for the corners of the chessboard
    vector<vector<Point3f>> objectPoints;
    for (int i = 0; i < imagePaths.size(); i++) {
        vector<Point3f> corners;
        for (int y = 0; y < patternSize.height; y++) {
            for (int x = 0; x < patternSize.width; x++) {
                corners.push_back(Point3f(x*squareSize, y*squareSize, 0));
            }
        }
        objectPoints.push_back(corners);
    }

    // Find the chessboard corners in each image
    vector<vector<Point2f>> imagePoints;
    vector<Mat> images;
    for (int i = 0; i < imagePaths.size(); i++) {
        cout << "Imagen " << i << ": " << imagePaths[i] << endl;
        Mat image = imread(imagePaths[i], IMREAD_COLOR);
        if (image.empty()) {
            std::cerr << "Error: Could not read the image file" << std::endl;
            return -1;
        }
        Mat gray;
        namedWindow("Patron calibracion", WINDOW_NORMAL );
        cvtColor(image, gray, COLOR_BGR2GRAY);
        imshow("Patron calibracion", gray);
        waitKey(5);
        vector<Point2f> corners;
        bool found = findChessboardCorners(gray, patternSize, corners,
                                           CALIB_CB_ADAPTIVE_THRESH + CALIB_CB_NORMALIZE_IMAGE + CALIB_CB_FAST_CHECK);
        if (found) {
            cout << "Esquinas encontradas" << endl;
            cornerSubPix(gray, corners, Size(11, 11), Size(-1, -1),
                         TermCriteria(TermCriteria::EPS + TermCriteria::MAX_ITER, 50, 0.1));
//            drawChessboardCorners(image, patternSize, corners, found);
            imagePoints.push_back(corners);
            images.push_back(image);
            cout << "Puntos añadidos";
        }
    }

    // Calibrate the camera
    Mat cameraMatrix, distCoeffs;
    vector<Mat> rvecs, tvecs;
    calibrateCamera(objectPoints, imagePoints, images[0].size(), cameraMatrix, distCoeffs, rvecs, tvecs);

    // Print the camera matrix and distortion coefficients
    cout << "Camera matrix:" << endl << cameraMatrix << endl;
    cout << "Distortion coefficients:" << endl << distCoeffs << endl;

    // Save the camera matrix and distortion coefficients to a YAML file
    FileStorage fs("../camera_params.yml", FileStorage::WRITE);
    fs << "cameraMatrix" << cameraMatrix;
    fs << "distCoeffs" << distCoeffs;
    fs.release();

    // Undistort an image
    Mat image = imread("../CalibracionDJI/dji_fly_20230313_162404_150_1678746261861_photo_optimized.jpg");
    Mat undistorted;
    undistort(image, undistorted, cameraMatrix, distCoeffs);
    imshow("Original image", image);
    imshow("Undistorted image", undistorted);
    waitKey();

    return 0;
}

Not sure to understand your issue, since your are calibrating once your camera it can take 1 sec or 1 hour it should not matter / change your life.