Since there is randomness involved in the computation of a random forest classifier, it is necessary to define a random seed to get reproducible results. Is this possible to do in the current implementation of the algorithm (4.1.2 or newer)?
I’ve attempted to include that line, as well as setting rng.state = 987654321, however I’m still getting varying results on different runs of training. Do you have any suggestions on what parts of the code I should reset the state?