RotatedRect Angle, Height, Width

Figured this out.

You have to get into the RotatedRect.points to see the vertices of the bounding box.

Assuming an origin at top, left, the point with the highest Y value - (or the rightmost point if two points have the same high Y value) - is designated vertex “0.” The angle from “vertex 0” to the last vertex of the bounding box (“vertex 3”) is what is reported in clockwise fashion. Thus, a negative angle means going counterclockwise (what we would normally think of as a positive angle). Further, because of the way it is set up, the angle will always be between -90 and 0.

This explanation helped me a lot. https://theailearner.com/tag/cv2-minarearect/